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refactor: fix some pedantic clippy warnings

This commit is contained in:
Jake Stanger 2024-08-14 21:23:28 +01:00
parent 4d30819ff6
commit 04f45ccae1
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12 changed files with 43 additions and 46 deletions

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@ -54,6 +54,7 @@ impl Client {
vec![]
}
});
// Acquire the lock of current_player before players to avoid deadlock.
// There are places where we lock on current_player and players, but we always lock on current_player first.
// This is because we almost never need to lock on players without locking on current_player.