Refactor FilmGridItem::update to use Connector::forward

This commit is contained in:
Reinout Meliesie 2026-01-29 13:50:37 +01:00
commit 6dc4c4359a
Signed by: zedfrigg
GPG key ID: 3AFCC06481308BC6

View file

@ -184,21 +184,17 @@ impl FactoryComponent for FilmGridItem {
fn update(&mut self, message: FilmGridItemInput, sender: FactorySender<FilmGridItem>) {
match message {
FilmGridItemInput::ItemClicked => {
let details_controller = FilmDetails::builder()
.launch(self.film.clone())
// TODO: Replace this with Connector::forward.
.connect_receiver(clone!(
#[strong]
sender,
move |_, details_output| match details_output {
let details_controller = FilmDetails::builder().launch(self.film.clone()).forward(
sender.input_sender(),
|film_details_output| match film_details_output {
FilmDetailsOutput::WatchedStatusChanged(watched) => {
sender.input(FilmGridItemInput::WatchedStatusChanged(watched));
FilmGridItemInput::WatchedStatusChanged(watched)
}
FilmDetailsOutput::DownloadedStatusChanged(downloaded) => {
sender.input(FilmGridItemInput::DownloadedStatusChanged(downloaded));
FilmGridItemInput::DownloadedStatusChanged(downloaded)
}
}
));
},
);
self.details = Some(details_controller);
}
FilmGridItemInput::DetailsClosed => {